Mod

NameMillstown
Version1.0.0.1
AuthorMuddyDigs
FilenameFS22_Millstown.zip
Size264.37 MB
ActiveYes
MapYes
DescriptionWelcome to Millstown, a fictional U.S. town with a prosperous future in farming, livestock, forestry and production. With mostly medium to large fields, animals, and forestry there's always something to keep you busy. Thanks to the good folks at Larson's Livestock, they've provided the farmers of Millstown with 5 locations to buy bulk lime, dry fertilizer, slurry and manure. Larson's is also ready to buy your slurry and manure. Millstown has a good amount of productions with some offering multiple ways to deliver. There are two farm supply productions offering vehicle and train unloading, the south farm supply production also able to load to train. The west grain mill offers unloading from train as well as vehicle. The four productions at the east and your honey bee's send their produced pallets to the nearby warehouse for easy pickup. In new farmer you start off with an airable farm as well as vehicles and implements for fieldwork. You'll own four fields, the north cow farm with meadow, the north farm supply production and the grain mill production at the east. A large beehive is also owned in new farmer. Once the money rolls in should you wish to expand your farming operations, a second larger farm to the southeast is available for purchase. -Happy Farming- Map Details: 4 prebuilt farms, 2 airable 1 farm with sheep and pigs. To the north, a cow pasture with up to 160 cows 69 farmlands 41 Fields, many easily mergeable 4 Meadows 24 Productions including 2 farm supply factories, 2 flour mills, grain dryer, diesel, concrete pavers, stone mill, wooden toys, empty pallets, water distribution, bga and sawmill 19 Sell points including 2 towns by train. A ChemCo facility to buy your solid and liquid fertilizers, herbicide, digestate and lime 3 Greenhouses, two standard, one spruce tree sapling for planting or selling. Greenhouses require water and seeds 5 lime, dry fertilizer, manure and slurry bulk buy points 3 liquid fertilizer and herbicide bulk buy stations 2 train systems with 3 silo locations. The train transfer silo at the southwest can store and transfer between both trains and vehicles 3 buildable lot areas, 1 with object storage 21 Custom Collectables, theme "hand tools" 2 Stone and Sand Quarries, sell direct or for use in the production chain of lime, diesel and concrete pavers *Contracts with 2 grass baling missions *Precision Farming Map Notes: *Farm Supply factories will take bales from both road and train. On train when unloading, bales need to be unstrapped. *Product pallets from the 4 productions at the east spawn inside the large garage. You do not own or need to own this garage, it remains fully functional to all farmers *Some productions offer an alternative recipe to include "empty" pallets. Empty pallets have to be produced from the pallet production point. The empty pallet recipes increase the cycles per hour by 20% and costs 20% less *Wood sales directly from train is only on the SilverRun trainline and to be driven off-map at the southwest *The 3 animal containments at Larson's animal trader are not for purchase nor can be sold leaving 7 total available to farmers/players. 6 of 7 are preplaced leaving 1 animal pen that can be placed at start. All 6 preplaced can be sold/removed once the farmland is owned *Greenhouses, auxiliary farms and the buildable lot object storage shed become functional once the farmland is purchased. The BGA, Empty Pallet and Sawmill farmlands are owned after the production is purchased at location. All can be sold individually except bga weigh station *Buildable lot for-sale signs are removable by cutting down the single tree on the lot once the farmland is owned *Pallets of flour have been increased to 2,000 liters per pallet -double- to reduce the sheer number of potential spawned flour pallets *Water Distribution Production will distribute water to all your owned productions that require water regardless if that production is active. Once all your owned productions are at capacity with water, water levels at the distributor will stabilize *Modified tankers with added Diesel and Methane can be found in the vehicle shop under miscellaneous. They have a larger capacity and will also load/unload faster than base-game *Most vehicle tracks/pathways have AI driver spline pathing, map is ai friendly with most delivery locations *Methane for diesel production can be made from the farm supply factories and bga. The farm supply factories produce methane from the 2 silage-digestate recipes. -At the bga 2 recipes have been added, manure and slurry "methane". It is only these 2 recipies at bga that the produced methane can be loaded or distributed for diesel production. The other bga recipies auto-sell their methane A shout out to all in the farming simulator community. Asset and mod creators, prefabs, textures and the content creators. Map testers and you, the Farmer! -Thank you, MuddyDigs ---changelog version 1.0.0.1--- new save is Not required... *fixed issue with contracts- fill type not accepted here *increased storage capacity at concreate pavers and stonemill factories Note: some contracts with the fill type not accepted here may still exist in your save, once it expires all newly generated contracts should be good ---
Issues2
Space character not recommended in filename: 'maps/data/asphalt03_weight .png'
Space character not recommended in filename: 'maps/data/asphalt04_weight .png'